new .Collision(emitteropt, massopt, callbackopt, lifeopt, easingopt)
Properties:
Name | Type | Description |
---|---|---|
name |
String
|
The Behaviour name |
- Source:
- To Do:
-
- add description to mass
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
emitter |
Proton.Emitter
|
<optional> |
null |
the attraction point coordinates |
mass |
Boolean
|
<optional> |
true | |
callback |
Callback
|
<optional> |
null |
the callback after the collision |
life |
Number
|
<optional> |
Infinity |
this behaviour's life |
easing |
String
|
<optional> |
Proton.easeLinear |
this behaviour's easing |
Extends
Methods
applyBehaviour(particle, time, index)
Apply this behaviour for all particles every time
- Overrides:
- Source:
Parameters:
Name | Type | Description |
---|---|---|
particle |
Proton.Particle
|
|
time |
Number
|
the integrate time 1/ms |
index |
Int
|
the particle index |
destroy()
Destory this behaviour
- Inherited From:
- Source:
initialize(particle)
Initialize the behaviour's parameters for all particles
- Inherited From:
- Source:
Parameters:
Name | Type | Description |
---|---|---|
particle |
Proton.Particle
|
normalizeForce(force)
Normalize a force by 1:100;
- Inherited From:
- Source:
Parameters:
Name | Type | Description |
---|---|---|
force |
Proton.Vector2D
|
normalizeValue(value)
Normalize a value by 1:100;
- Inherited From:
- Source:
Parameters:
Name | Type | Description |
---|---|---|
value |
Number
|
reset(lifeopt, easingopt)
Reset this behaviour's parameters
- Overrides:
- Source:
Parameters:
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
life |
Number
|
<optional> |
Infinity |
this behaviour's life |
easing |
String
|
<optional> |
easeLinear |
this behaviour's easing |